Tuesday, June 25, 2013

Witch Hunt Dump

Here's some stuff I did for Witch Hunt, a game I worked on with some friends.  It was recently submitted to the E3 college competition.  It made it into the top 5 so we went to E3!  You can play it here if you want.  

Model sheet I made for the princess.
The finished model.  
My early design of the princess didn't look very princessy.  

Moose boss I drew up that wasn't used because it didn't look like a moose.  

Wolf boss design and model.  

Some gun designs.  Most of the guns haven't made their way into the game.  
Sniper rifle and unused crossbow model.  

A fence.  

Thursday, May 30, 2013

Little Sister

Here's some low poly Bioshock fan art.  Bioshock is one of my favorite video games.  I learned some neat low poly tricks.  She's 652 tris and a 512 x 512 diffuse map.

Thursday, May 2, 2013

Alien Chef

I modeled a character that Ryan Metcalf drew.  

It comes in at about 4000 tris.  I learned a lot while working on it.

Saturday, March 9, 2013

Machine Gun

Here's a gun I made for a game I'm working on with some friends.  It was UV mapped by Paul Gerla.

I'm starting to get familiar with 3d-Coat.

Saturday, December 15, 2012

Environment Painting

Final for Sam's digital painting class. For my first environment painting, I think I did alright. This is Dorothy's house.